@startuml
sprite $local_cafe [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_LOCAL_CAFE(_alias) ENTITY(rectangle,black,local_cafe,_alias,MATERIAL LOCAL_CAFE)
!define MATERIAL_LOCAL_CAFE(_alias, _label) ENTITY(rectangle,black,local_cafe,_label, _alias,MATERIAL LOCAL_CAFE)
!define MATERIAL_LOCAL_CAFE(_alias, _label, _shape) ENTITY(_shape,black,local_cafe,_label, _alias,MATERIAL LOCAL_CAFE)
!define MATERIAL_LOCAL_CAFE(_alias, _label, _shape, _color) ENTITY(_shape,_color,local_cafe,_label, _alias,MATERIAL LOCAL_CAFE)
skinparam folderBackgroundColor<<MATERIAL LOCAL_CAFE>> White
@enduml